April 2008 Archives
As you can imagine, it's not terribly difficult to stroll around the web and see what folks are saying in response to news, and that includes news Medaverse itself has generated.
However, there's one very, VERY key issue which we at Medaverse noted early on in the development of Gravitronix: you can barely find a discussion about Wiiware ANYWHERE on the internet which doesn't turn into a discussion about storage issues.
In light of this, our lead programmer, Robin Larson, decided it would be necessary to build a highly space-conservative engine, a decision which lengthened our development time and a decision I supported. This leaves us with a tentative release date of June/July for Gravitronix, but that could still change depending upon how long it takes to fine-tune the gameplay.
We apologize for not having Gravitronix ready for the launch of Wiiware, but we can assure you that it will take up less space on your Wii because of the extra time spent in development.
The Medaverse programming staff has been toiling away behind closed doors, but I've been busy right out in the open with a whole slew of interviews.
Lately, I've done an article for Developmag,an interview for VC-Reviews, an interview for Radio Ninty and one for BusinessWeek, as well as a BusinessWeek article which features all of the Medaverse founders.
A special thanks to all of the journalists who have taken an interest in Medaverse and our foray into the gaming industry. I hope we've offered some interesting content for your sites/publications.
If you're interested in an interview with one of our staff, please drop us an email via our contact page.
