Free ‘R-Bot VS. Lite Edition’ & PLUS Price Drop!

We are happy to announce that we have released a ‘Lite’ edition of R-Bot VS for FREE. The Lite version is pretty much just like the full version with the exception that it only contains 1 map (which equals 8 fun levels). In conjunction with this new lite version we have also dropped the price of R-Bot VS to $0.99. :D

R-Bot VS Lite Edition
R-Bot VS Full Version

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R-Bot VS is NOW AVAILABLE!!

Medaverse’s Second game ‘R-Bot VS’  in now available to buy on the Apple App Store for $1.99. Click Here to go get it!

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‘R-Bot vs’ coming 12/07/11!


We’re Happy to announce that our first iPad game ‘R-Bot vs’ will be released on the Apple AppStore on Wednesday December 7th 2011.

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‘R-Bot vs’ Official Press Release

Dover, New Hampshire – November 7, 2011 – In homage to the early arcade game days when Pac-Man and Donkey Kong ruled the video game world, Medaverse Studios announced Monday that their next game will be R-Bot vs.

R-Bot vs. is a throwback to the old tabletop arcade games and combines a classic game feel with modern looking graphics. In the platform game, players race to collect a given number of objects in order to capture the end level item first.

R-Bot vs. is a spin-off of another game still in development by Medaverse Studios and will be the second video game the studio releases. In October 2009, their first game Gravitronix, an action arcade-style game, was released to the Wii.

After Gravitronix was released, Medaverse Studios quickly put in development another game using the Apple iPad, but when developing the game realized there were many features they wanted to experiment with but would not fit into the game.

“We were learning new tools and implementing features to use as a placeholder and thought, ‘This is pretty cool! Why don’t we make it into a game?’” said Mike Lockhardt, co-owner and artistic director at Medaverse. “Then we thought to spin it off into a side game.”

Some of these features include making it into a two-person game, where players are able to sit opposite each other and play on either side of the iPad. In addition, the game is not just one-finger operated but has a directional and A-button.

“We hadn’t seen anyone who did that yet,” Lockhardt said. “It’s a new way to play the game that’s not a standard controller.”

Part of the experience in making R-Bot vs., according to Lockhardt, has been getting to know the software and its limitations, but he said in order to become a better game developer it is all part of the process.

“If you want to figure out how video games work, you need to work through each generation to take baby steps and work up,” he said. “You don’t get much simpler than the arcade games and they’re still popular. There’s a reason why Pac-Man and Mario are still popular after all this time. We’re still a baby company. We need to learn and grow.”

R-Bot vs. is currently slated for a late 2011/early 2012 release. Once the iPad version is done, Medaverse said they will be looking into bring it over to the iPhone/iPod Touch.

 

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R-Bot vs – Start of November Update

We’ve been a bit quiet on the news updates for the last couple months since we hadn’t hit any huge milestones. But we are now happy to announce that R-Boot vs. has just entered into beta testing. :D

We have already squashed some major bugs over the last week and the feedbacks we have received from people actually playing R-Bot vs. been pretty positive.

Update on the status of the game:
• 99% done with our art assets – Done! But a little bit of fine tuning here and there.
• 99% done with our Programming – Done as well, but we are fixing some bugs now that we are beta testing.
• 80% done of level design – Pretty much all done, but we are looking to add some more levels.
• 75% Sound Fixes – Putting in the FXs and making sure they sync up and sound right
• ??% Music – We have some, just need to add it in.

Our official press release should be released soon once we get some fresh screenshots and a couple short videos.

Stay Tune!
-Mike

 

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R-Bot vs – End of August Update

Hi Everyone!

Just thought I would give everyone an update with what is going on over here at Medaverse.
We are going strong in the development of ‘R-Bots vs’ As it stands we are about;

• 90% done with our art assets
(Putting the final touches on a few things)
• 99% done with our Programing
(Actually we are done, but there is always that 1% chance of the unknown)
• 5% done of level design
(This is pretty much our last big hurtle and is actually getting chipped away pretty fast)

Sound FXs and Music we haven’t really touched much on at the moment. But that should be taken care of by next month. If all goes well we should be entering are first stage of Beta testing with in the next few weeks.

Since we are getting closer to jumping into beta testing we will be getting ready to release some screenshots and video of the game in action along with a official press release.

Stay Tune!
-Mike

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Medaverse Announces Their Next Game

Medaverse Announces Their Next Game – R-Bot vs.
Dover, NH – July 1, 2011 — Medaverse Studios today announced their next game, R-Bot vs. for the Apple iPad.

R-Bot vs. will be a throwback to the early arcade game days when Pac-Man and Donkey Kong ruled the video game world. The title R-Bot vs. is infact a homage to the old Nintendo arcade Vs. systems.

R-Bot vs. will combine a classic game play feel with a bit of modern day looking graphics. R-Bot vs. will plays like a classic tabletop arcade system, with Player 1 playing on the bottom half of the iPad and Player 2 playing on the top half.

The Object of R-Bot vs. is simple players will race to see who can collect a given number of objects and then capture the end level item first.

Medaverse Studio is looking at a late 2011 release for R-Bot vs.

Some Artwork is currently avalabe to see on our Forms here.


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Gravitronix DEMO – Cancelled

One of the things that really sucks about being a small indie game development studio is that the bill paying work will always take priority over the non-paying work and sadly the non-paying work is currently the game making.
So after much talking and many many headaches from changes made by Nintendo to their development code for adding the Demo features, we have decided to cancel the Gravitronix demo for WiiWare. We decided that our limited free time is better used in the development of our next game and not for a limited time available Demo for a almost 2 year old game.

Gravitronix is still available on WiiWare for the low price of 500 Nintendo Points ($5 USD)

Posted in: Gravitronix, News

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Slowly Recovering….

Okay I’m getting things slowly back up and running.

We suffered a pretty bad hit a couple weeks ago.
But fear not, unlike some other services out there, your information has not been stolen and your credit card information is perfectly safe.

So everyone knows Medaverse was not a hacked. Instead we got hit with a very bad power failure along with the infamous Seagate bad HD issue.

We are working hard on restoring our systems but it is sadly going to take some time, things need to get rebuilt from the ground up…

- Mike

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